The Cyberpunk 2077 Update 1.04 recently went live, the third patch released since the day one console update. The Cyberpunk 2077 Update 1.04 patch notes detail the implemented changes, which include in-game bugs, fixes to quests, reduced vehicle pop-in, improved reflections quality on Xbox One and PlayStation 4 (which is ostensibly to make the graphics look better) and a modification on braindances which should reduce the risk of inducing epileptic symptoms.
Check out the full Cyberpunk 2077 Update 1.04 patch notes.
Cyberpunk 2077 Update 1.04 Patch Notes
Quests
-
- Fixed an issue with completing the final objective in Gig: Freedom of the Press.
- Fixed an issue with starting conversation with Johnny at the end in Life During Wartime.
- Corrected a rare issue with NPCs no longer calling V if A Like Supreme quest was abandoned mid-way.
- Fixed an issue with Nix not going into his default state in Spellbound and KOLD MIRAGE.
- Fixed issues blocking progress in I Fought The Law if the quest area is left.
- Fixed inability to find Delamain in Epistrophy.
- Fixed issues related to remaining in the second phase of the quest after finishing Pacifica fight with Ozob if played after Finals.
- Fixed an issue with Nomads no longer present if V leaves the quest area mid-combat in With a Little Help from My Friends/Queen of the Highway.
- Adjusted mappings and re-enabled quest tracker in M’ap Tann Pèlen/I Walk the Line/Transmission.
- Fixed constraints on freedom to get up and sit down if neither blueline condition is met in Violence.
- Fixed issues with time and space resulting from leaving the quest area or abandoning the quest in Following the River.
- Fixed an issue with conversation with Johnny not starting after leaving the hotel in Tapeworm.
- Fixed an issue with quest being blocked upon leaving the quest area before climbing the hill in Following the River.
- Fixed the objective “Go into booth 9” not completing if the room’s entered too fast in Automatic Love.
- Fixed Jackie’s issues with sitting still in The Ripperdoc.
- Other quest fixes
Gameplay
- Fixed the preview in weapon crafting.
Visual
- Reduced vehicle appearance pop-in.
- Sped up switching first person perspective to third person perspective in a vehicle.
- Fixed issues with animations missing from important quest NPCs during cinematics.
Performance & Stability
- Improved stability, including various crash fixes.
Miscellaneous
- Modified the flashing effect on braindances to reduce the risk of inducing epileptic symptoms. The effect has been smoothed out and the flashes reduced in frequency and magnitude.
- Removed copyrighted songs incorrectly present in the game with “Disable Copyrighted Music” feature toggled on.
- Switching language to default in the in-game settings now correctly sets it to the language of your Steam client.
- Improved reflections quality on Xbox One and PlayStation 4 to eliminate the smudge effect.
- Fixed “The Wasteland” achievement being stuck on 97% after completing all relevant missions in The Badlands on Xbox.
- Fixed an issue with missing PT-BR VO for Xbox players in Americas.
PC-specific
Console-specific
What do you think of the changes implemented in the Cyberpunk 2077 Update 1.04 patch notes? Let us know what you think in the comments.
Ninja Gaiden was my rite of passage at an early age. After finally beating that game (and narrowly dodging carpal tunnel) I decided to write about my gaming exploits. These days I enjoy roguelikes and anything Pokemon but I'll always dust off Super Mario RPG, Donkey Kong Country and StarFox 64 from time to time to bask in their glory.
2 Comments
You must be logged in to post a comment Login
Leave a Reply
Cancel reply
Leave a Reply
You must be logged in to post a comment.
Pingback: Cyberpunk 2077 next-gen upgrade to make full use of PS5 and Xbox SX
Pingback: Cyberpunk 2077 Hotfix 1.05 patch notes fixes main quests, AI and more