“PRIDE HERALDS THE END OF YOUR WORLD. COME, MORTALS! FACE THE WRATH OF THE SOULFLAYER!”
Hakkar the Soulflayer, the malign Loa of Blood worshipped by the Gurubashi Troll empire has been summoned. Do you dare enter the ancient troll city of Zul’Gurub (with 19 of your friends), whose entrance lies east of Lake Nefertiti in Stranglethorn Vale to face down the Blood God? First you’ll have to get past the Soulflayer’s five High Priests, Bloodlord Mandokir atop his raptor mount, Ohgan, Jin’do the Hexer and Gahz’ranka the hydra.
Check out the “Rise of the Blood God” video and get hype for one of WoW Classic‘s most renowned raids.
Take a look at the official Blizzard press release description, which divulges information about the WoW Classic Zul’Gurub raid, the eerie behavior of the Green Dragonflight guarding the portals of the Great Trees in the Emerald Dream and the sighting of strange, alien, insectile creatures in the shifting sands of Silithus.
“Within the jungles of Stranglethorn Vale, distant drums beat in an ancient ritual, calling forth the Blood God, Hakkar to the ancient troll city of Zul’Gurub. Beyond the jungle, ancient emerald dragons rise, the insidious Silithid begin to swarm, and perhaps the most dangerous sport of all gets underway: the Stranglethorn Vale Fishing Extravaganza.“
WOW CLASSIC ZUL’GURUB
Deep within the jungles of Stranglethorn, an ancient troll city full of untold peril awaits. Do you have what it takes to delve into its mysteries? Assemble a band of hardy explorers and make your way to Zul’Gurub. a max-level, 20-player raid instance with 120 new rare and epic items to procure from its verdant tree-lined avenues and lost temples.
Raid Bosses: 13
Level: 60
Location: Stranglethorn Vale
Reputation: Zandalar Tribe
Instance Reset: 3 DaysGETTING THERE
The entrance to Wow Classic Zul’Gurub is located just east of Lake Nazferiti in Stranglethorn Vale. Horde players can fly into Grom’gol Base Camp and travel east past the lake to reach the dungeon. Alliance players will need to travel south from Duskwood and then head east at the lake.
BOSS ENCOUNTERS
13 total boss encounters await within Zul’Gurub, with four of those available on a rotating basis as part of the Edge of Madness encounter, which allows access to one of these bosses per reset.
Before you face Hakkar, you’ll first want to first defeat his five priests to improve your odds of success. If left alive, they’ll lend their powers to the Blood God, making him near unstoppable. They can be defeated in any order, and each has a chance to drop rewards your party may find useful in your journey through Zul’Gurub.
- High Priest Arlokk
- High Priest Jek’lik
- High Priest Mar’li
- High Priest Thekal
- High Priest Venoxis.
- Bloodlord Mandokir
- Jin’do the Hexer
- Gahz’ranka
- Edge of Madness (Each available once weekly)
- Gri’lek
- Hazza’rah
- Renataki
- Wushoolay
- Hakkar
TO THE VICTOR…
Great rewards are waiting within WoW Classic Zul’Gurub, including 5 epic pieces of gear that can be earned through quest rewards with enough reputation with the Zandalar Tribe. If fortune favors you, you can also collect the Swift Razzashi Raptorand Swift Zulian Tiger mounts.
Check out Wowhead’s guide for more information.
THE DRAGONS OF NIGHTMARE
Something is amiss in the Emerald Dream. Immense dragons of the Green Dragonflight have been sighted guarding the portals at the Great Trees . . . but these noble creatures have been imbued with an ominous new presence, bereft of the peace for which Ysera is known. To confront these Dragons of Nightmare, you’ll need to call forth your staunchest allies—for their powers are formidable, and they will not hesitate to crush any who draw near.
STRANGLETHORN FISHING EXTRAVAGANZA
Grab your fishing pole (and your sword)—the Stranglethorn Fishing Extravaganza is about to get underway along the coasts of Stranglethorn Vale! Early on the appointed day, friendly neighborhood goblins will visit Ironforge and Orgrimmar to inform aspiring anglers of the grand tournament and give instructions on how to participate. At the appropriate time, a shout will ring out across Stranglethorn to bait your hooks and cast your lines!
THE STIRRING OF THE SILITHID
The arid sands of Silithus are shifting. Something is awakening beyond the wall to the south. Aid the Druids of the Cenarion Circle as they delve into the mysteries of the desert, and seek the answers behind the Twilight Hammer’s mysterious presence in the area. Discover more about the alien creatures known as the Silithid as you explore their hives. Many new endeavors await the high-level adventurer!
Are you excited for the WoW Classic Zul’Gurub raid? Do you dare face Hakkar the Soulflayer and his Gurubashi minions?
We’re going to go ahead and assume that the Corrupted Blood event won’t be replicated like it was with the original Vanilla World of Warcraft‘s release. A virtual pandemic on top of a real world pandemic might be a little too ironic, right?
Ninja Gaiden was my rite of passage at an early age. After finally beating that game (and narrowly dodging carpal tunnel) I decided to write about my gaming exploits. These days I enjoy roguelikes and anything Pokemon but I'll always dust off Super Mario RPG, Donkey Kong Country and StarFox 64 from time to time to bask in their glory.
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